FIRST AGE – DECODE Season Kickoff Party this Saturday!

Manchester Machine Makers and the Cookie Clickers, sharing cookies in a robotics lab. FIRST Tech Challenge AGE - DECODE, in partnership with the Vermont Cooperative Extension.

The Cookie Clickers #18650 and the Manchester Machine Makers #16221 are hosting a party at the Manchester Community Library to celebrate the FIRST Tech Challenge AGE – DECODE kickoff on Saturday, September 6, 2025, 11am – 1:30pm.  We hope that you all will join us for this second annual Southern Vermont kickoff!

We will begin at 11am in the community room at the Manchester Community Library:

138 Cemetery Ave., PO Box 1105
Manchester Center, VT 05255
Phone: 802-362-2607

Map: https://duckduckgo.com/?t=ffab&q=138+Cemetery+Ave.%2C+PO+Box+1105+Manchester+Center%2C+VT+05255+Phone%3A+802-362-2607&iaxm=maps&source=maps

As teams arrive, we will form a panel of team representatives to discuss last year’s experiences and this year’s goals.

At noon, the challenge will be released by FIRST, and we will watch the livestream on the big screen to learn the rules of the new game. (If you can’t make it and want to sign up for a reminder to watch the livestream on your own, you can do that here).

Then, we open up the brand new field (thank you, FIRSTinVT!) so that everyone can experience the genius of the AGE: DECODE game, with whatever robots we have from last year, or from the summer’s experiments.  Feel free to bring your own robots as well!

There will be pizza for lunch, and each team will go home with a printed manual and a few game pieces.

We hope that you’ll all come and bring your expertise, ideas, and gracious professionalism to share!

Please let us know that you’re coming as a team so that we have enough manuals and game pieces on hand for you!

RSVP: ftc16221@gmail.com

Put it on your calendar:

What: FIRST Tech Challenge AGE: DECODE Season Kickoff

When: Saturday, Sept. 6, 2025 11am – 1:30pm

Where: Manchester Community Library (https://duckduckgo.com/?t=ffab&q=138+Cemetery+Ave.%2C+PO+Box+1105+Manchester+Center%2C+VT+05255+Phone%3A+802-362-2607&iaxm=maps&source=maps)

Robotics Day at the Manchester Community Library

Join the Manchester Machine Makers at the Manchester Community Library on May 31, 1:00pm – 3:30pm for a Robotics Show & Share event!

A Manchester Machine Makers Rubber Duck decoding ancient symbols

Manchester Machine Makers (MMM), a 4-H sponsored FIRST® Tech Challenge team, is hosting a Robotics Meet-And-Greet for (Southern) Vermont at the Manchester Community Library. We will set up stations to teach people with all different levels of experience about the different aspects of robotics, including hardware (Building the robot) and software (Coding the robot). With a couple of basic robots, we can drive around the room.

If you have your own robot, please bring it! RSVP so that we can accommodate you and your bot, so that you can show it off!

Near the end of the event, people can share what they accomplished during the day and receive duckies for participating at a station. There will also be special ducks to earn, so give the day your all and have fun!

1:00 – 1:15 → Introducing the team

1:15 – 1:30 → Introducing the stations

1:30 – 2:45 → Stations

2:45 – 3:30 → Share achievements and receive duckies

As a 4-H club, MMM is open to all students grades 7-12 (ages 12-18) in the local area who are interested in Science, Technology, Engineering, Art, and Math  (STEAM) and/or robotics.  MMM invites anybody interested in STEAM to join us for the Show & Share and learn more about what is being done to promote STEAM education in our community. Join us as we explore the future.

To learn more about the FIRST® Tech Challenge, please visit: https://www.firstinspires.org/robotics/ftc

An Undersea Exploration at the New England Premier Event!

The team spent two days at the beginning of April competing in the first FIRST Tech Challenge New England Premier event at the Eastern States Exposition (“The Big E”) in Springfield, MA.

This event, similar in many ways to last year’s New England Regional event, was twice the size and fantastic to behold. While our team was specifically invited to this event, other teams earned their spot in their choice of Premier Events. Thus, we had teams coming from Alaska, Colorado, Florida, North Dakota, Oklahoma, Arizona, Delaware, Canada, and Khazakstan in addition to every state in New England.

Teams set up booths with information about their season and their robotics journeys, as well as giveaways. Ben did his best to collect something from every team, covering his t-shirt with pins and stickers. Some of the teams set up games in which to win a memento – Ben, Dhruv, and other team members did their parts and valiantly obtained even the most challenging prizes.

Meanwhile, our drivers relied on Monster beverages to keep up their strength; but on day two decided to stick to coffee. Too much caffeine produces a loss of delicate control of the gamepads, and makes it difficult to steady nerves!

Cordelia performed incredibly well. This season we avoided both bevel gears and chain drives, and the simplicity of the gearing made her chassis very reliable. We did, however, see some trouble with the claw servo, and had some ESD issues that interfered with the autonomous routine. The optical odometry sensor became less reliable as the competition went on, and next season we’re planning to try standard odometry pods to see if they’ll give us the precision we want with the reliability we need.

This was also the first multi-day competition we’d had. With the grueling match schedule, it wasn’t surprising to see that we were not the only team that had increasing wear-related issues as the matches wore on! Even the top teams had break-downs and emergency fixes – they just had fewer, and were more adept at getting them quickly fixed.

Even with the vexing breakdowns, all our team members kept up each others’ spirits and encouraged other teams as well! Miles made time to help the Khazak team with their autonomous routine, and the whole team volunteered to assist at every opportunity to lend parts, run errands, or just bring cheer.

Our fellow Vermont teams performed admirably. While every team had challenges, Vermont teams showed up full of Gracious Professionalism and worked to be their best.

Post-Competition Update: UVM Invitational 2025

Team members make last-minute adjustments to robots Cordelia and Fred.

On Saturday, January 11, 2025, we went to the invitational scrimmage hosted at the University of Vermont. Our team has collaborated with another southern Vermont team, Bennington’s Cookie Clickers, this year, but this invitational served as a good chance to get to collaborate with everybody, as we don’t get many opportunities to work with teams from northern Vermont. This year’s challenge is rather complex, and to our surprise we saw that many teams had similar solutions to the challenge. A frequent design that we saw — and the one that we chose for our robot — is a linear slide system to allow the robot to reach this year’s higher scoring bins. Despite many robots having a similar base idea, it was interesting to discuss the smaller differences between every robot. We saw, for example, a number of different claw designs and strategies for how to pick up game pieces. We discussed with different teams about how they designed their claws, and we found things we hadn’t even thought of such as having the claw aligned horizontally rather than vertically.

After we compared our designs, it was time for a round of judging! Many of us hadn’t experienced a judging session before, so it was a great practice for the new members. We discussed our process in designing the robot and our current hardware, as well as our intended strategies. We started the presentation with a strong overview of our different hardware mechanisms, featuring our linear slides, rack and pinion servo, and our wrist and claw mechanism. To follow up our hardware presentation, we discussed our developments in our robot’s software this year. This year, we started by integrating the PedroPathing algorithm for pathfinding, a departure from our previous strategy of writing everything ourselves. Later in the season, though, we found that PedroPathing’s (at that time) lack of a proper Gradle library, and our lack of proper knowledge of the internals, was holding us back. So, at the last minute, our software lead sat down and wrote a block-based pathfinding autonomous, combining ideas and routines from previous seasons, which worked brilliantly. In the presentation as a whole, something that we plan to improve is how we distribute the information presented between team members; some spoke too much, others not at all. Our presentation was decent overall, though, and we have definite targets for improving it.

The last part of the invitational that we were able to attend was the practice matches, which led us to useful discoveries about our robot as well as potential game strategies. The scene was set: our robot waited, ready for action, on the full-sized playing mat, with the other teams standing ready. The suspense grew as the referee counted down the seconds to the moment of truth. Then, as the autonomous portion began, our robot was the only one that moved. We came to the realization that we were the only team with the foundations of a working autonomous. Our autonomous wasn’t anything too fancy yet, as it was just a simple parking mechanism we had recycled from a previous year, but nonetheless we managed to scrap it together for this season. The tele-op portion of the game, though, was a bit more interesting, as all teams had some sort of prepared tele-op system. Many different game strategies were used, but the main one that we saw was the usage of baskets. Our team designed our robot to be able to both score a basket and score specimens on the rungs of the submersible, so we were flexible with our scoring techniques. We tried a variety of different scoring methods, but we focused on getting better at hanging specimens, as the other teams wanted to prioritize basket scoring. We ran into a few technical problems, such as the traction of the claw not gripping pieces fully, though we hope to fix those in the coming days. The last part of the match struck and we raced over to the ascension zone, unrivaled again. In the final section of the game we discovered that we were the only team able to complete a level two ascent, which shocked us again as our ascension system used a similar design to many other teams’. 

After some matches, we discussed claw designs with another team, along with the benefits of a horizontal claw versus our vertical claw. They showed us that they too had a vertical claw at one point, but got rid of it because after running some tests the horizontal claw proved to be more effective in sample collection. We hope to re-think our claw to make our collection easier. Since they were nice enough to help us out with our claw design, we helped them out with their difficulties with ascension. They also used a linear slide system to reach the higher collection bins, so we discussed how they could repurpose their slides as an ascension mechanism like we did. It was fun and constructive to provide feedback for each others’ robots, and, overall, we gained a lot of insight and ideas from our discussions. We hope to implement what we’ve learned as we continue to improve our robots, and to continue connecting with other teams to learn as much as we can. These collaborative events allow us to gauge our progress and improve our designs much more than we would be able to do otherwise. As such, we’d like to thank UVM for providing this incredible opportunity for all Vermont teams. 

Overall, we are proud of where we are as a team and are on track to perform well in the state competition. We want to go as far as we can, and achieve the best we are capable of. We’re in a good place for this point in the season, and we hope to progress to regional competitions in Massachusetts again as we did last year.

Thanksgiving Gratitude!

We hope you all had a very happy Thanksgiving, enjoying many good things. We certainly did! The Green Mountain Girls will be supporting us again this year; I encourage you to also support them as a great non-profit organization that helps fundraise for other local non-profit groups (including us, yay!)

The Vermont Academy of Science and Engineering has also provided us a grant to further outreach to the Greater Manchester community, with which we plan to design a robot “kit” to give hands-on experience during limited-time, casual workshops. After we finish building our competition robots, Cordelia and Cornelius and Thomas, we will use that experience along with the grant to put together some open house opportunities.

We have also been the beneficiary of several private donors – you know who you are, and thank you so very much!

All donations go 100% toward supporting our FIRST Tech Challenge program. All mentors and coaches are volunteers, and as we charge no membership fees, all of our funding comes from grants and donations.

This Giving Tuesday, please consider donating to the future of humankind. We are a club that teaches the next generation of innovators how to build robots and work with the technology of tomorrow, building robots out of repurposed Android devices. Help us shape the next generation of engineers, entrepreneurs, and visionaries – donate to your local robotics club, the Manchester Machine Makers, today with PayPal here

Diving into Innovation: Manchester Machine Makers Prepare for the “Into the Deep” Challenge

After the Launch – 6 weeks in!

The Manchester Machine Makers are back in action. Our talented team of high school students is gearing up to design and build a robot capable of navigating the challenges inspired by life beneath the ocean’s surface. This season’s theme takes us underwater—both metaphorically and mechanically. Inspired by the wonders of ocean ecosystems, Into the Deep challenges FTC teams worldwide to build robots that can complete tasks representing the balance and complexity of marine life. From collecting color-coded specimens to lifting baskets high above the competition floor, our robot will need to perform with precision and adaptability to succeed. Teams can earn major points by strategically placing samples and hanging their robots during the End Game, simulating efforts to protect and explore the depths​(

Over the past 6 weeks, the Manchester Machine Makers have been hard at work sketching designs, experimenting with prototypes, and coding algorithms to bring our competition robot to life. As always, teamwork is at the heart of what we do.

Be sure to follow our progress, cheer us on, and learn more about how Into the Deep is not just an underwater adventure but also a journey of discovery in STEM.

DIVE: INTO THE DEEP at the Manchester Community Library

Join us at the library on September 7th between 11:30am and 2:30pm to kick off the next FIRST® Tech Challenge ocean-themed competition season: DIVE: INTO THE DEEP!

Image created by us from several images which were created using DALL-E by OpenAI, based on user prompts.

Manchester Machine Makers (MMM), a 4-H sponsored FIRST Tech Challenge team, is hosting the annual kickoff of the 2024-2025 competition season for Southern Vermont at Manchester Community Library.  At noon, we will watch the FIRST® live-streamed announcement and game animation. With a couple of basic robots, we can drive around the full game field provided by FIRSTinVT and will share printed copies of the new game’s Competition Manual. After the announcement, there will be time to brainstorm!

R.S.V.P. here, or to ftc16221@gmail.com so that we know how much pizza to bring. Donations to cover food and drink are graciously accepted, as are donations to help us fund our robots.

As a 4-H club, MMM is open to all students grades 7-12 (ages 12-18) in the local area who are interested in Science, Technology, Engineering, Art, and Math  (STEAM) and/or robotics.  MMM invites anybody interested in STEAM to join us for the kick off and learn more about what is being done to promote STEAM education in the community.

During the 2024-2025 FIRST® season, FIRST® DIVE presented by Qualcomm, teams will use their STEM and collaboration skills to explore life beneath the surface of the ocean.

Along the way, we’ll uncover the potential in each of us to strengthen our community and innovate for a better world with healthy oceans. Join us as we explore the future.

To learn more about the FIRST® Tech Challenge, please visit: https://www.firstinspires.org/robotics/ftc

Pre-Regionals Update

During the state competition our robot experienced issues with strafing, arm stability, and unreliable rigging for the winch. In preparation for regionals we have been working to remedy these issues by altering the robot’s frame, reinforcing the winch system, as well as adding an additional point of contact on the arm’s axle.

In the weeks leading up to the competition, as well as during the competition, when the robot was maneuvering sideways (strafing) it had the tendency to rotate simultaneously. Upon disproving our original theory that this was a software issue, we understood it to be caused by the drive base being disproportionally longer than it was wide, which consequently resulted in an uneven weight distribution. To remediate this issue, our hardware team decided to make the frame of the robot more square, which included disassembling the entire left channel of the robot and lengthening it, which moved the weight of the robot back in respect to its coordinate system. In the time since altering the frame of the robot, we have observed more consistent and accurate strafing.

Unfortunately, the original square knot supporting the weight of the robot during suspension came undone during the competition. Since this knot could not bear the tension caused by the robot, we decided to replace this square knot with a running knot that, through numerous trials, has proven to be a much stronger method of suspension.

In addition, we have observed a lack of stability in the robot’s arm, which presented as a slight wobble during suspension. We decided to reinforce the robot’s arm by adding an L-channel along the length of the arm.

In order to integrate autonomous and TeleOp, we consolidated our separate versions of each subassembly into one version of each subassembly. By integrating Aleks and Miles’ separate coding subassemblies, we achieved a program that is easy to navigate and alter, with all-around better functionality for our programmers.

During our February 10 competition, our 3-D printed airplane launching mechanism exploded/shattered. In order to prevent this issue from arising again in the future and causing disaster, Isaac decided to reprint the drone launching carriage diagonally. This new and improved diagonal design means that the sheer force on the new part is out of plane with the print layering of the part.

All in all, we are looking to be on-track for our regional competition in April!

Competition Day!

Manchester Machine Makers at Lamoille Union High School

Today was the day! We all travelled north to attend the Vermont State Championship FIRST Tech Challenge competition, where the team had a successful and eventful day.

It was a rough start- Rufus, our robot, suddenly began having connection issues, switch problems, and more! We had to return at the last minute to finally pass the field inspection, but even after we thought it was working, the next thing we knew it had stopped again. With the help of the Mansfield Mechanics United, our first alliance partner, we learned that the way we had connected our hubs together wasn’t the best way, and they loaned us a cable to get working.

The first match was rough, with the hurried debugging process having reversed cables and left some hardware uninitialized. But in the few moments before the next match the team dove in and got it fixed up, and from there our ranking steadily improved.

The judges gave the team an excellent evaluation on their presentation, and came around during the day between matches to talk further about the robot and the design and build process.

We followed up with successful match partnerships with Insufficient Power, the Cookie Clickers, the Wired Cats, and a CVU team. After the last qualifiers were done, we were in fourth place!

After a variety of negotiations, we agreed to pair with the Wired Cats again for the semifinal round, where we won two of three matches to proceed to the finals. Although we were knocked out of the final round, the Drive team did a fantastic job with Rufus. Despite irregular steering, our alliance built two mosaics in each of our last two games and worked together nicely.

In the end, the team brought home medals as the second place alliance partner, and was honored with the Design Award, and first runner up for the Control Award – and we will advance to the regional tournament in Massachusetts in April!

We have several improvements to make in hardware and software, and Rufus is going to be amazing – but a huge congratulations to the team for their incredible accomplishments today and throughout the season!